inEqual
inEqual is my first Roguelike published game inspired by the game Balatro
Check the Rules section inside the game for more info on how to play the game
This game is also a part of Isha's Meta Game, you should check it out!
To get the gear there, you need to beat the second round of this game
ALL OF THE MUSIC ARE NOT MINE, CREDIT:
Song: springs! - Magnetic [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: http://ncs.io/Magnetic
Watch: http://ncs.lnk.to/MagneticAT/youtube
Artist: snayk
Song: growing on me Site: http://snayk.newgrounds.com/
Download: http://www.newgrounds.com/audio/liste...
Click on the orange floppy disk image.
i used godot for like 3 weeks now lol so expect some bugs
| Updated | 1 day ago |
| Published | 5 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Axsz |
| Genre | Puzzle |
| Made with | Godot |
| Tags | 2D, Board Game, Math, No AI, Pixel Art, Retro, Roguelite, Short, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |
| Accessibility | One button |
| Content | No generative AI was used |


Comments
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LMAO didnt actually think anyone would beat it (originally it was 1m but i toned it down to 10k)
damn tbh i would have keep playing... endless mode?????? lol
Game was both fun and really good but also really hard
This seems cool but for the life of me I can't make out what the rules page says
thank you for the feedback!
it was supposed to be a roguelike trials and errors game, so i didnt really put much effort into the rules section
that's fair with the time restraints and all, maybe it's just a eyesight issue on my part lol
oh thats what you mean by that...
before making the game public i got feedbacks saying i should lower the crt effect down, but i ended up making a setting for it instead of actually lowering the effect down. that was my bad, i didnt know it would hurt the readability of the game!
god i'm an idiot, didn't even see the settings screen - gonna give it another try now
no problem! i have toned down the effect to make it more accessible, thanks for your feedback!